By Gabriel Wurzer, Kerstin Kowarik, Hans Reschreiter

Archaeology has been traditionally reluctant to include the topic of agent-based simulation, because it was once visible as getting used to "re-enact" and "visualize" attainable situations for a much wider (generally non-scientific) viewers, in accordance with scarce and fuzzy information. moreover, modeling "in special phrases" and programming as a method for generating agent-based simulations have been easily past the sector of the social sciences.

This scenario has replaced particularly vastly with the arrival of the net age: info, it sort of feels, is now ubiquitous. Researchers have switched from easily gathering info to filtering, deciding on and deriving insights in a cybernetic demeanour. Agent-based simulation is without doubt one of the instruments used to glean info from hugely complicated excavation websites in keeping with formalized versions, shooting crucial houses in a hugely summary and but spatial demeanour. As such, the aim of this e-book is to give an outline of concepts used and paintings carried out in that box, drawing at the event of practitioners.

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Extra resources for Agent-based Modeling and Simulation in Archaeology (Advances in Geographic Information Science)

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Proc Prehistoric Soc 57:9–14 Mithen SJ (1994) Simulating Prehistoric Hunter-Gatherers. In: Gilbert N, Doran J (eds) Simulating Societies: The Computer Simulation of Social Phenomena. UCL Press, London, pp 165–193 Nikitas P, Nikita E (2005) A study of hominin dispersal out of Africa using computer simulations. J Hum Evol 49:602–617 Oatley K, Johnson-Laird P (1987) Towards a cognitive theory of emotions. Cognit Emot 1:1–29 Odling-Smee FJ, Laland KN, Feldman MW (2003) Niche Construction: The Neglected Process in Evolution.

Furthermore, there remain questions about what ontological baggage, if any, comes with the adoption of agent-based modelling. Many, if not most, archaeological agent-based models adopt a fairly strong methodological individualism and concomitantly weak notion of emergence. Is this why, or because, most archaeological agent-based models deal with small-scale societies? Is it just sensible scientific scepticism of mysterious downward causal forces, or is it a narrow-minded and premature closing down of the possibility of a scientific account of long-term social change?

2307/27836590 May RM (1976) Simple mathematical models with very complicated dynamics. Nature 261:459–467 McGlade J (1995) Archaeology and the ecodynamics of human-modified landscapes. Antiquity 69:113–132 McGlade J (1997) The Limits of Social Control: Coherence and Chaos in a Prestige-Goods Economy. In: van der Leeuw SE, McGlade J (eds) Time, Process and Structured Transformation in Archaeology. Routledge, London, pp 298–330 McGlade J (2005) Systems and Simulacra: Modeling, Simulation, and Archaeological Interpretation.

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